課程專區

Course

計算機架構 Computer Architecture

課程綱要

  • 計算機架構 Computer Architecture

課程概述  

Computer Architecture is one of the few fundamental subjects that a computer scientist must master. It describes how a computer system should be designed, from the user’s and the system view. It differs from the undergraduate course Computer Organization in that, this course tells you not only how current computers are designed, but also the future directions in accordance with technological changes, plus many design techniques in depth.

 

課程章節  

單元主題

單元內容

Fundamentals of Computer Design (Ch1)
  • Introduction
  • Classes of Computers
  • Defining Computer Architecture
  • Trends in Technology
  • Trends in Power in Integrated Circuits
  • Trends in Cost
  • Dependability
  • Measuring, Reporting, and Summazing
  • Performance
  • Quantitative Principles of Computer Design
Instruction Set Principles and Examples (App. B)
  • Introduction
  • Classifying Instruction Set Architectures
  • Memory Addressing
  • Type and Size of Operands
  • Operations in the Instruction Set
  • Instructions for Control Flow
  • Encoding an Instruction Set
Pipelining: Basic and Intermediate Concepts (App. A)
  • Introduction
  • The Major Hurdle of Pipelining—Pipeline Hazards
  • How Is Pipelining Implemented?
  • What Makes Pipelining Hard to Implement?
  • Extending the MIPS Pipeline to Handle Multicycle Operations
Instruction Level Parallelism and Its Exploitation (Ch2)
  • Instruction-Level Parallelism: Concepts and Challenges
  • Basic Compiler Techniques for Exposing ILP
  • Reducing Branch Costs with Prediction
  • Overcoming Data Hazards with Dynamic Scheduling
  • Dynamic Scheduling: Examples and the Algorithm
  • Hardware-Based Speculation
  • Exploiting ILP using Multiple Issue and Static Scheduling
  • Exploiting ILP using Dynamic Scheduling, Multiple Issue, and Speculation
  • Advanced Techniques for Instruction Delivery and Speculation
Limits on Instruction-Level Parallelism (Ch3)
  • Introduction
  • Studies of the Limitations of ILP
  • Crosscutting Issues: Hardware vs Software Speculation
  • Multithreading: Using ILP Support to Exploit Thread-Level Parallelism
Review of Memory Hierarchy (App. C)
  • Introduction
  • Cache Performance
  • Six Basic Cache Optimizations
  • Virtual Memory
  • Protection and Examples of Virtual Memor
Memory Hierarchy Design (Ch5)
  • Introduction
  • Eleven Advanced Optimizations of Cache Performance
  • Memory Technology and Optimizations
  • Protection: Virtual Memory and Virtual Machines
Multiprocessors and Thread-Level Parallelism (Ch4)
  • Introduction
  • Symmetric Shared-Memory Architectures
  • Performance of Symmetric Shared-Memory Multiprocessors
  • Distributed Shared Memory and Directory-Based Coherence
  • Synchronization: The Basics
  • Models of Memory Consistency: An Introduction

 

課程書目  

  • John L. Hennessy & David A. Patterson, Computer Architecture: A Quantitative Approach, 4th ed., 2007, Morgan Kaufmann.

 

參考資料  

  • John L. Hennessy & David A. Patterson, Computer Architecture: A Quantitative Approach, 3rd ed., 2003.
  • Class notes of Prof. D. Culler & D. Patterson, UCB.
  • Class notes of Prof. C. Chen & H.R. Ke, NCTU

 

評分標準  

項目 百分比
課堂參與與討論
 
作業與小考 20-40%
期中與期末考 60-80%

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